import * as THREE from 'three'

const geometry = new THREE.BufferGeometry()

const vertices = new Float32Array([0, 0, 0, 100, 0, 0, 0, 100, 0, 0, 0, 100, 100, 100, 0, 0, 0, 50])
const attribute = new THREE.BufferAttribute(vertices, 3)
geometry.attributes.position = attribute

const material = new THREE.LineBasicMaterial({
  color: new THREE.Color('orange')
})
const line = new THREE.LineSegments(geometry, material)

export default line
